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First off, there’s very little consequence to the choices you make in the game, even destroying the fractured dimensions seems to have little effect on all the characters. Unfortunately the game is also memorable for an entirely different reason.
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It’s a nice touch and some of the options lead to some really memorable moments. There are a few choices that impact the story, but it’s few and far between. This doesn’t really have an impact on the game, but it can influence your affinity with your party members. He grunts and says a word or two on the odd occasion, but it’s balanced by the fact that you get to choose how he responds to people. For the most part of the game Ludger is a mute. The main difference is that the main character can interact with the characters through dialogue choices. The skits are back and funnier than ever.
#TALES OF XILLIA 2 AFFINITY UPGRADE#
These orbs are element specific and will, over time, teach you new moves and arts or upgrade them. In order to grow your abilities, you need to equip each member with an Allium Orb. Skills and arts are still the main components of battle, however, developing them are a little different. Other than that, the combat is still the same. The power is only temporary and needs to charge before you can use it. It’s activated by using something called the chromatus (a little pocket watch). Ludger has the ability to transform himself into this weird spirit-like entity that can deal hectic levels of damage. It still follows the same recipe and nothing much has changed, but there is one addition to the battle system that might tickle your fancy. The fighting system, which is always the highlight of the Tales series, is just as brilliant as always. To help buff up the game as well, there are various mini quests and elite monsters to kill, which helps if you need extra experience or Gald (and trust me, you’ll need it for the Gald.) A lot of these extra bits are covered in your team mates’ side quests, which are very funny and never tedious (thank God). It touches on many aspects of the first game (thanks for filling me in Wikipedia) such as Jude’s work on Spirite (an artificial form of mana), Milla’s sacrifice and unification of Elympios and Rize Maxia. I can’t compare it with the first one, but I doubt you’ll feel disappointed by it. Like all other entries into the series, it definitely has a strong story. Tales of Xillia 2 has a lot going for it. There’s a heck of a lot of weight on everyone’s shoulders and a story that will surprise you in a few ways. However, these dimensions are just as real as the Prime Dimension, meaning destroying one is equal to committing genocide. They find out that the Prime Dimension (the one they’re living in) is close to destruction thanks to the surge of fractured dimensions. Later on the real story begins which sets Ludger, Elle (who is not a party member) and the ToX team on a journey to enter alternate dimensions called ‘Fractured Dimensions’ and destroy them. As a result, the two (and Ludger’s pet cat, Rollo) are contractually indebted to the company and are forced to stay together until they pay off their debt (about 20 million Gald).Īlong the way they meet all team characters from the first game and as well as some new team members: Muzet and Gaius. They’re rescued and saved by the Spirius Corporation, but unfortunately, it comes with a price. Unfortunately, their chance meeting ends abruptly when the train they’re both on crashes. She desperately needs to find a way to the City of Canaan, a place where a single wish can be granted, to bring her father back to life. You play Ludger Kresnik, Chef/ Dual Sword wielding asskicker, who meets Elle, a cheeky little girl, and subsequently becomes her guardian. Like most RPGs the story at the beginning of the game totally changes along the way, making it really difficult to project a specific story, but I’ll try my best. That being said, details of the first game do become clearer once you’ve played the game for quite a long time. Although you do play as a new protagonist, who has his own story, there are things about the world that aren’t explained very well, or not at all, forcing newcomers to read a very extensive summary of the first game. Unlike the Final Fantasy XIII sequels (which did a brilliant job of keeping you in the loop), Tales of Xillia 2 does not do a very good job. Having never played the first game I felt very unprepared and a little worried that the game would do a terrible job of filling me in. If you had to make one wish that could be used to change anything, bring someone back to life, or even change the fate of the world, what would you wish for? That is ultimately what this story is about, but getting to that point is quite the whirlwind adventure.